Showing posts with label mega dungeon. Show all posts
Showing posts with label mega dungeon. Show all posts
Tuesday, July 18, 2017
The S'rulyan Vault II
It's here! ;)
I had a lot of fun with this one. It was nice having a template and then doing things a bit different to both add to and diverge from what Glynn and I did with the original S'rulyan Vault.
+MonkeyBlood Design (Glynn Seal) has done another amazing job!
Basically, the dungeon is bigger (there are more areas within the space) and the PDF has a lot of cool stuff in it.
My favorite is the d100 table for faction quirks. This table alone makes it fast and easy to come up with a unique faction on the fly. Just roll on the table 3 times and the results will inspire you to fill in the rest of the details.
Thanks for all the Kickstarter backing and support - and thanks to everyone who purchases this!
VS
Thursday, May 30, 2013
Liberation of the Demon Slayer ~ update #3
Things are really coming along. I've gone through and made everything easier to read/find. Good organization will help make for a good layout. When a DM is frantically scanning a few paragraphs for someone's name or magic item, he doesn't want a lot of clutter.
There's a balancing act between flavor and minimalistic details. I don't want to bog down a room or NPC with lots of unnecessary information, but on the other hand I think it helps to have some background, as well as, a few contextual dashes of imagery so everyone at the table can "see" what is going on or who is being described. I'm trying to find that balance.
A lot of great art is coming in. The image to the right is from Silvia Gonzalez. It's only a sketch of a female Dark Elf. Can't wait to see the finished work.
You've seen two work-in-progress photos of the front cover (see the last two LotDS updates). I have the final image, but am waiting to show it. Perhaps I won't unveil it until the book is out... Some fantastic interior artwork has reached my hands, too. I'll be showcasing some of that in updates to come.
I found a map guy, although we haven't corresponded much. Do other publishers find a backup person - an understudy if you will - to fill a role just in case the original person backs out or whatever? I've been wondering that. I contacted more artists than I needed because I knew a few would get busy with other projects, decide I wasn't paying enough, flake-out, etc. Hopefully, I found the right ratio and the book doesn't have too much art or not enough (can it have too much?).
What else? I'm running 2 LotDS events using the Dungeon Crawl Classics RPG as an engine at a local table-top gaming convention in Madison, WI. It's called GameHole. I'm excited about that. Here's the link: http://www.gameholecon.com/
Oh yeah, Tim Snider has been kind enough to do a last light edit of the manuscript before we move too far into the publishing part of the process. He's looking at the 99% completed version now.
Thanks for your support! I really hope Liberation of the Demon Slayer is something that shines in the vast field of old school D&D type adventures. Keep coming back for more updates.
VS
Subscribe to:
Posts (Atom)

