Monday, November 4, 2019

Alpha Blue 50% Off


This week, for no reason whatsoever, I'm offering the original and core Alpha Blue roleplaying game PDF at 50% off!!!

The impetus was to create a rules-light space opera kind of game that delved into sleaze and smut, just like the vintage sci-fi movies of my youth - but willing to go even further, if necessary.  After all, there's no ratings board in space.

It was a bold move (many would say foolhardy or just downright idiotic) to pair cheesy sci-fi camp with sex.  But the risk was worth the reward - a new and different kind of game that I really wanted to play with my like-minded pervy friends.  Your star-mileage will vary...

The Alpha Blue line has more supplementary support than any of my other RPGs.  Take a peek!  That's probably because it's my favorite.  Also, there isn't much like it.  Machinations of the Space Princess comes close, but the two are quite different.

Yes, I borrowed the title from 1980 porno The Satisfiers of Alpha Blue. 

Yes, I consider Alpha Blue to be OSR.  Not because it uses a d20 mechanic (d6 dice pools, actually) but it's a traditional RPG that champions rulings over rules, immersion over PC optimization, and the very real possibility of death.  So, watch your ass!

Any other questions?  Please ask, I'd love to chat about it.

VS

p.s. If you want the softcover (and why wouldn't you?), I recommend purchasing it from Amazon.

7 comments:

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  2. Great! I am excited to check it out. I have had my eye on it for a while now. About to purchase now.

    I am reading through Cha'alt now, and trying to decide if I want to drop it into my hex crawl or run it as its own thing. Can't wait to get some play in with it.

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    1. Awesome, great timing on Alpha Blue! There are so many random tables, you'll never need more than 15 minutes prep-time again.

      Regarding Cha'alt, I think either works. If you have a simpatico adventure or campaign setting, definitely feel free to blend Cha'alt content in with what you're already doing.

      Oh, and let me know how it goes!

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  3. Hey Venger, whatever happened to the Cult of Cthulhu? Did you lose interest in esotericism, philosophy and magick and decide to devote your life to role playing games instead? Why?

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    1. No, I'm still keenly interested in those things. I simply stopped being a figurehead so I could do something practical with The Great Work. My RPG writing is full of esotericism, philosophy, and magic.

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    2. OK thanks for the reply. I enjoyed some of your Cthulhu Cult work, though maybe combining Lovecraft and Gurdjieff was a bit too much. I understand what you mean about being a figurehead; I've done some online cult work and found it to be mostly a waste of time--the internet is like a giant psychic vampire that feeds on your energy and doesn't give much back. In-person cults might be better, but I have no idea how to get those going. These days I mostly just write books. Anyway, maybe I'll talk to you later.

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    3. Too much is just the beginning, hoss!

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