Showing posts with label Lovecraftian module. Show all posts
Showing posts with label Lovecraftian module. Show all posts

Wednesday, October 22, 2014

Zarono's Sorcerer of Torth


I'm privileged to know many creative individuals.  Working with and alongside great artists is definitely a perk of the job.

I was especially pleased to see Zarono incorporate my likeness into a piece for Revelry in Torth.  Here's a teaser from the adventure coming out this winter...

Akzath Ithraed was one of the original seven sorcerers who bathed Torth in nuclear fire.  He sleeps the fitful slumber that is a sorcerer's death, entombed but not forgotten.


VS



Friday, January 24, 2014

The Cover Purple


There's not much to say, except here's the new cover of The Islands of Purple-Haunted Putrescence.  Faustie did a great job, as usual.  He might do a few more little tweaks between now and then, but basically this is it.  Notice the subtle homage to Taarna from Heavy Metal.


VS


p.s.  I'm still excepting pre-orders!  Send me an email.


Tuesday, October 22, 2013

Game Knight Reviews tackles LotDS


Brian Fitzpatrick from Game Knight Reviews agreed to review Liberation of the Demon Slayer here.  I'm grateful and honored by such high praise.  All the positive feedback I've received this month has inspired me to start working on module #2.

Thanks, everyone!

VS


Monday, October 14, 2013

Thursday, October 10, 2013

LotDS on Amazon!


Liberation of the Demon Slayer is now available on Amazon.com!  Sweet.  That's pretty much all this blog post is about.  Just wanted to announce the Amazon release.  :)

I hope some of you are getting ready to read, play, run, blog about, or even review my old school, Lovecraftian, science-fantasy adventure and campaign guide because I would love to know your experiences... Just the thought of warriors, sorcerers, clerics, Elves, and thieves crawling through the dungeons I created (and Dyson Logos rendered) is a tantalizing thrill.

LotDS was spawned (according to the hellish and depraved sacraments of the K'tulu priesthood) so that like-minded gamers could have an incredibly dark and wild ride, reminiscent of the classic modules we all remember.  Yes, it's meant for D&Desque RPGs of zero - 3rd level PCs, but I think LotDS is adaptable to a wide variety of systems and levels.


By His loathsome tentacles,

VS