We had a full table for this, our 5th session in the 4th year of our Cha'alt campaign. Hey, it's 4/20!!! Praise be to H.P. Lovecraft!
It had been a long, long time since I'd run any published Cha'alt adventures at the table, so I prepared a little something from Cha'alt: Fuchsia Malaise.
Before actually banging the gong and starting the session, everyone wrote a little suggestion for the Black Skull of Secrets, and a couple characters leveled. So, we had Strum the human sorcerer at 2nd level, Deacon Elijah Crane at 3rd level, Ug the lizardtaur warrior at 2nd, Spoons (a new character that player decided to go with - I'm letting his XP stack because otherwise every fresh PC would always be at 1st level) a demon survivalist who lives in a school bus at the trailer park just outside A'agrybah (2nd level, also), and the nefa'arius Naza'akul human thief (1st level, but will reach 2nd by the session's end).
Deciding to play-out the introduction of Spoons with the rest of the party, the PCs walked towards Ja'alette where that sorcerer's tower was on the way. Passing the trailer park full of junk, such as plastic flamingos, broken down lawn mowers, and duct-taped kiddie pools, they noticed a demon working on his school bus. Next to him was a toilet full of beers.
Spoons asked Strum to hold a flashlight so he could see the inner workings of the engine. Strum held it in place for about 2 seconds before tossing it aside and casting a spell, creating illumination spheres to light what the demon was doing.
Unfortunately, casting that spell triggered the zoth hangover / withdrawal Strum was now going through. He felt lightheaded and dizzy + nauseous. The sorcerer's player was smart and it probably helped that he knows me. If he had approached this news with an attitude like "How dare the GM describe something that negatively impacts my character!?!" like another friend of mine (West) might have, I'd keep giving him both barrels because that's just human nature. But no, Strum's player roleplayed it to the hilt. Vomiting into the toilet where all could see the zoth that had absorbed into his system.
Strum went into the school bus to take a nap while the rest of the party made Spoons' acquaintance. Naza'akul helped Spoons take some parts out as they were looking for Federation tracking devices. Spoons used to drive the school bus for A'agrybah children before they fired him. The demon believed the Federation were still trying to take his bus away.
They didn't find it, and put back all the parts the best they were able. Deciding to ride rather than walk, even though the speed was comparable, they all hopped in and drove 5 mph towards that sorcerer's tower.
An hour or two into the journey, they came across 111 priests wearing fuchsia and chartreuse robes, each carrying a page from some book of demon resurrection passages (probably a knock-off Necronomicon). They were headed towards Kra'adumek to revive the purple alien demon-worm that had recently been slain.
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Elijah Crane had an idea to derail their agenda. The PCs offered the priests alcohol and some of them a ride on the school bus. During the next couple hours journey, the adventurers borrowed a page from one of the distracted priests. By this time, Strum was feeling better and was able to alter a passage of the page in order to miniaturize the demon-worm as they resurrected him.
Now, going their own way, as the paths to Ja'alette and Kra'adumek diverged, it was night when the PCs arrived at the tower. While it was still a couple miles away, they saw a single guard just standing in the sand as if he was waiting for something.
They got out to talk to him and discovered that a woman was sent down to a fuchsia flesh-pit next to the guard. She had likely murdered the sorcerer Vromka'ad, and her being down there was a sacrifice, as the flesh-pit contained weird creatures that Vromka'ad had manifested via genetic experimentation.
Deciding to see for themselves, while hearing a female yell for assistance, the PCs jumped down after throwing the guard down first to cushion their fall. In quick succession the following transpired...
- The PCs made their way around a flesh corridor of tendrils dripping a violet goo that almost burned through their flesh.
- They saw some skeletons being devoured by an aqua slime - Strum blasted it into salt with his wand, and they looted a silver scroll tube containing a letter warning Vromka'ad of doom awaiting him from a loved one.
- They talked to the woman, La'ala, who admitted to murdering Vromka'ad on their wedding night as she was jealous of the attention her sorcerer fiance and then husband showed some of the serving girls.
- They investigated a cube that had run out of energy.
- They talked to some priests of Xa'atan who apparently was a Demon-God slumbering below the flesh-pit. The priests were gathering crustaceans for some ritual. The PCs attacked and killed them, but not before taking heavy damage from the head priest's ruby-red eye-beams.
- They found a dead warrior wearing strange plastic armor (which Spoons decided to wear) and a high-tech device attached to his head. The device was an intellect enhancer, and the party decided to see what would happen if they attached it to Ug's head. Hilariously, he became an articulate British gentleman complete with top hat, monocle, and cane. That lasted for the next hour before someone removed it, preferring the old Ug (but it's still with them, in case they want the lizardtaur to be brain boosted again)
- Oh yeah, all the way through the flesh-pit, the PCs were subjected to dark, loathsome whispering that made them feel like a foulness was polluting their soul.
- They made their way past a flesh-tunnel of giant clams (possibly bearded).
- Eventually, they came to the big bad of the flesh-pit. Unfortunately, the evil susurrations affected the PCs to the point of self-harm. Only a few eluded the creature's defense mechanism. But before those who failed their save were able to suicide themselves, one of the adventurers convinced the rest that the best and quickest way to die would be to try and kill that tentacled thing growing out of the back wall of the flesh-pit.





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