Tuesday, September 22, 2020

Why OSR Leans Conservative (part 2)


Here is part 1 (posted awhile ago).  

Another reason why the OSR feels more conservative is that OSR games assume that GMs, players, and their characters have inalienable rights bestowed upon them by their creator (outside of the Player's Handbook).  These rights are self-evident.  The idea that it's a roleplaying game - you can do pretty much anything!

That's the way the Constitution was framed, how the USA was forged.  We're born free, now let's come up with a few ground rules to make living together easier.

Democrats, and this is more pronounced the farther left one goes, believe or like to pretend that all the rights and liberties a person has is granted to them by the government.  

The rules allow your PC to swing his sword; maybe it's a called-shot or move then strike or just an ordinary attack.  But there's something in the rulebook that makes it possible, rather than it being possible because it's a roleplaying game and everyone should have those rights independent of the rulebook or government authority.

Lucky you, I have another Ben Shapiro video that gave me the idea for this blog post...

I'd love to hear your feedback!  If you have an opinion on this subject, let me know with a comment below...


p.s. I've got about 20 luxurious Cha'alt hardcover books left.  Ordering details here!  Also, keep reviewing Cha'alt and the new one Cha'alt: Fuchsia Malaise.


  1. I'd say its more like you're reaching for something that isn't really there. I totally disagree with this.

  2. I fully agree and support your article

  3. Have played with gamers that can't think beyond the book, I think VS is on to something. Taken in conjunction with the first blog post, you can really see this in things like Powered by the Apocalypse games where each player has their own set of moves (rules) that make them special and they are rarely expected to operate outside of those rules.

  4. As an old-school left-libertarian (I dislike governments, I dislike Big Business even more, I think that communities should run themselves in an open and non-hierarchal manner), I think that the OSR, *as a community*, is a very Left-Libertarian concept, or, at least, generally libertarian, rather than typical conservative.

    It is horizontal and egalitarian - there is no real hierarchy between participants; there is much free and joyful sharing involved; there are no strict boundaries of private property. There are no clear rules dictated by any authority figure. Nor is there any true central regulatory agency. You can publish whatever you want. Things both the Authoritarian Left (e.g. the Cancel Culture movement) *and* the Authoritarian Right might be opposed to, at least in principle.

    1. That makes sense. Creativity with designing games is far less political than most endeavors. One could even be an anarchist in the same space.

      What do you think about Jordan Peterson's ideas on hierarchies?

  5. This article hurt brain. Make think too much.

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  8. As I became more and more nihilstic in my philosophy I realized that I convinced no one of the other political spectrum and they didn't convince me and their delusional perceived reality they take as facts from the corporate media narrative as well. I realized so much of the struggle is meaningless between we the people as any discussions we have do nothing. Only your vote does, we hope.

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