Now, this is, of course, a generalization. Old school D&D play-styles tend towards a more conservative perspective.
But why, some of you are asking? Well, I've had trouble putting my finger on it... always dancing around the issue and never quite getting to the core, the essence. That is, until today when I watched Ben Shapiro's Sunday Special with George Will.
It's around the 6:45 mark that things became clear to me: either the exhilaration of an open world or planning things from above. Those are the two options, or perhaps a mix of both.
Those who prefer old school D&D (and other games) like the inherent uncontrolled chaos, spontaneity, and vast opportunity available with a sandbox style campaign. It's exciting because anything could happen. You could get killed in the first encounter... or eventually wind up as King!
Those preferring newer RPGs and play-styles want everything decided ahead of time, equitable, balanced, fair, and more or less predictable. It's safe, but everyone should get more or less what they expect.
Later, Mr. Will talks about some of the founding fathers of America and framers of he U.S. Constitution, describing them as deists. I haven't thought about deism for some time, but have always seen the wisdom in that concept.
"The Deist God is like a rich aunt in Australia... benevolent, but rarely heard from."
Who thinks that GMing is a bit like Deism? He sets the scene and then just floats away until maybe towards the end, adjudicating from afar.
It's The Dungeon Master style of GMing that I talked about here.
Anyway, I found the entire discussion to be worth listening to. Perhaps you will, too.
p.s. I still have Cha'alt hardcovers. Click this link for details!