Monday, November 6, 2017
Game Hole Con, part I of II
I had one day for this year's Game Hole Con because my wife's parents only had so much time to donate for childcare, and I have a thousand kids.
Signed up to run two games. The first was Crimson Dragon Slayer exploring The Islands of Purple-Haunted Putrescence. The second was Alpha Blue.
Due to lack of players - a Game Hole Con email earlier in the week assured GMs that even if their games weren't full, convention goers will fill in the gaps with same-day registration and such. Unfortunately, that was not the case for me...
Despite the great location I was given and full tables for my games at all but the very 1st year of Game Hole, I had only one player. Before I forget, nice job on the curtained sections in Hall A, they did a lot regarding noise reduction!
So, +Tim Virnig and I hustled for a solid 20 minutes. We separately went out and looked for gamers without anything to do. I must have approached 30 or so people asking, "Hey, looking for a game?" I got a half-dozen positive responses ranging from "Maybe" to "Yeah, I'll swing by after I'm done with ______."
10 minutes later, it was the three of us. 5 minutes after that, a friend of Tim's sat down to play, as well. And then 10 minute from that point, another guy I regularly game with dropped by the table to see how we were doing. Since he and his friend were between games, they stayed to play until their next event.
So, narrowly avoiding that epic fail, we had a good time with the purple islands. I asked each player if they wanted to create a character that was more fantasy or scifi since this was equal parts of both. I believe there was a single fantasy option. The Alpha Blue characters (such as the aliens) were a lot more colorful than the reptilian warrior.
Thus concludes part I. Here is part II with more pictures!
p.s. Before the con started, I was inspired to create this little beauty!