Showing posts with label named die. Show all posts
Showing posts with label named die. Show all posts

Thursday, March 3, 2016

Gary Con and Beyond


Tomorrow morning, I'll be making my way to Lake Geneva for Gary Con.  Should get some great pictures and a few entertaining stories.  Looking forward to being there and running games!

Meanwhile, I created a new RPG Meetup for Sun Prairie.  Last Saturday was session two of a new once a month D&D 5th edition campaign.  I'm mixing Liberation of the Demon Slayer and The Islands of Purple-Haunted Putrescence because my creative energy is exhausted from finishing up Girls Gone Rogue.  But now that that's 99% complete, I'll be able to put more of myself into adventure writing.

Before I go, just wanted to give a dice-praising shout-out to a translucent d20 that was in a set of polyhedrons left over from my Alpha Blue kickstarter.  It honest-to-Cthulhu scored no less than 9 critical hits in last week's game.  Yes, nine times!  The party's cleric died and a couple other PCs almost tasted the big purple tentacle in the sky.

All hail Akahl, ye make players think twice before engaging in combat.  Akahl!  Akahl!  Akahl!

VS