I try to go through life with my senses open.
Do za'akier have antennae? Probably.
When I read or hear a certain word or phrase, it sometimes triggers my pineal gland, giving fruit to inspiration.
Today's post was inspired by a video by The OG GM's Adventures, specifically this one over here.
He mentioned negative karma pools, and that jarred something in me... and now I'm blogging about it.
It took me a few minutes to decide what "negative karma pools" might mean. And this is what I came up with...
Extra GM dice for when the players take direct action deemed culturally, ethically, or morally egregious, according to the campaign setting.
This could be anything from naming your character Bob, throwing personal artifacts contained in a mausoleum on the ground so you can bone an attractive woman (Just watched Broken Lizard's Club Dread), shitting in a S'kbah oasis, or stabbing a faithful guide in the back just to save a few gold pieces.
The first time it happens, the GM earns a bonus d4 to use as he will against the PCs. The second occurrence earns him a d6. The third, a d8. Then a d10, d12, and finally d20 [edit: these dice are cumulative, that's why it's called a pool]. GMs don't need to spend these bonus dice; they may reserve them for a later date. Whatever result is rolled may be added to any dice the GM rolls, such as to-hit, damage, NPC or monster saving throw, etc.
Let me know what you think of this idea, if you have suggestions, questions, or comments... I want to know. Give me feedback, hoss!
VS
p.s. For a limited time, Cha'alt: Chartreuse Shadows is 25% off. Also, I've sold 20 out of 100 tickets to this July's VENGER CON in Madison, WI. Get yours before they sell out!

