7th Wonder of the Lost World
Dirk, Ka'az, and The Saint were joined with Targ the unkempt, another thief. What do three thieves and a survivalist see when they climb the spiral staircase to the top of the temple? The following is a bunch of copy/paste from what I said in the chat-log...
Up the stairs, a few flights, is another door. On the other
side is a rooftop temple that looks up at the purple sky. Several fleshy things
writhe unnaturally in the light of various light beacons. In the center, on a
dais before an onyx altar is a beautiful woman... or possibly man.
Oh, Ka'az, you remember being told by one of the new age
priests that your tattoos were not just for show. The angles and spheres
resonate true power, just as the starry-void and horned-blood runes from
ancient times.
"I await the erupting of Ka'ajarmalaneythta'aniskar.
That is when the devourer shall reacquaint himself with Carcosa."
"Silence," she says. Your mouth disappears, ST.
Like the circuits are rewiring that area of your face.
Ka’az, you are trapped in a translucent magic sphere and
gently floating upward.
She laughs if off as a weird magenta light drifts over to
her, like some kind of supernatural aura. Just then, there's a massive
explosion from the volcano. Rock and lava and all kinds of nonsense spews out
of its mouth. A minute later, there's a huge tentacle made of obsidian with
orange glowing lava underneath. The tentacle is rising out of the volcano and
undulating slowly.
She smiles and her skin starts to get real hot, it's also glowing. She's growing brighter and brighter.
Time starts to slow as you both stab her over and over
again. A yellow-hot liquid light flows out of her wounds. You look around and
see something unbelievable crawling out of the volcano's mouth. It's like a
Great Old One. It might just be an actual Great Old One.
In a flash, the sorceress vanishes. Ka'az, your bubble pops
and you start falling.
The bucket of bolts was not prepared for that maneuver and
you almost go over the edge of the rooftop temple. You're hanging on by your
mechanical fingers.
From down below, ST can hear what sound like a thousand
humanoids chanting a single, though nigh incomprehensible name...
"Ka'ajarmalaneythta'aniskar!"
[Ka’az’ player stimulates the POP-CULTURE Cha’alt X-Card]
A delorean flies overhead and then turns and lands on your
rooftop.
The Saint starts to fall
Ok. you all get in. The NPCs in the trunk. He takes off as
that molten lava obsidian god of death and chaos opens its unholy maw and
starts devouring dozens of people at a time.
It stinks of banana! And dirty whores... just because.
"Now, this might feel a little weird," Mua'adeeb
says as he flicks a couple switches up top and then puts the joysitck in one of
the lesser used gears.
"No."
"We listen to Don Felder, or you get the fuck out of my
time-van."
Ka’az and Targ get freaky with Jessapeequa, and then they
land just outside a cantina where Mua’adeeb meets with a tangerine-elf wearing neon mirror-shades and a fedora (just for tipping) who has
a bag full of money.
"I need you boys to go back to just before that moment,
hours before, and make sure the ritual goes like it's supposed to. But first, I
need you to go somewhere in this timeline, a system of caves underground.
Cremza'amirikza'am. Yes, it exists... and within its strangeness is a prophecy
I'm going to need you to alter."
Targ asks how a prophecy can be altered? The tangerine-elf answers him by handing over a special sharpie with his orange tentacle. It's magic, and pretty much the only thing that can edit the prophetic scrolls of Cha'alt.
Then, the adventurers get in a fight with some onery sand-orcs, just as Nicollo, a elementalist mage enters the chat... and cantina. This was a PC who arrived to the session just as it was ending.
Before you go, the tangerine-elf, "My name is Grelz, by
the way," hands you a crude map of the cave system you'll be exploring. On
the right-side are some instructions. "The Great Old One within the
volcano must be recognized by the priest A'akunda, Write that in place of the
sorceress Fluavia."
The prophecy is known as the Scrolls of Skela'as. Written on
crimson parchment, you can't miss 'em.
"Cremz'amirikza'am is that way, only 2 or 3 hours
south."
That's where we ended session 7.
Session #8: The Ocho
Ok, you see a creepy looking demon wearing a black trench
coat. He waddles up to you and asks if you know anyone going to
Cremza'amirikza'am?
"In that case, allow me to make your
acquaintance," he holds out a chartreuse suckered tentacle with some kind
of funky fuchsia glove covering the tip. "My name is Classivik. I want
something delivered there. Will you take it for a small fee?"
"100 gold pieces to deliver it." With his
tentacle, he points to some kind of weird looking coffin or sarcophagus wrapped
in chains. "Don't try to open it."
The PCs do some high-level negotiating…
"125, and I'll throw in a girl." The demon flashes
a creepy smile and smacks his tentacle against a little bell he's suddenly
holding in his other hand. A girl comes out from behind a paper wall. She is
green skinned and wearing a slave-collar.
"Excellent. Half now, half later... or would you prefer
someone from your party to swear a blood oath?"
The PCs agree to a blood oath…
You clasp hands [Arnold and Action Jackson Predator style].
He pulls a dagger out and slides it between your hands. He nods, signaling he's
about to slide it up and out while twisting the blade.
Ok, he withdraws the dagger. You both bleed together, and
the mingling of your life essence binds you two with shared purpose.
"Shemha'amfora'ash!" he shouts.
Dirk says 6-7, but The Saint ignores it so he doesn’t have
to gut a fellow member of the adventuring party.
Then the PCs negotiate some transport so they don’t have to
walk… and lug that chained sarcophagus behind them.
The girl is a green-skinned Orion slave girl, and she’s a
bit… extra.
"Cool your transistors, metallic dork. I chose to
become a slave by my consent." She also has a Karen haircut. But
otherwise, she's attractive... enough. "Now
who's going to help me up?"
Ok, you help her up to the top where there's a sort of
ornamental saddle fashioned, additionally, into a bejeweled codpiece for the
beast.
She orders someone from the party to rub her feet.
Your reptilian riding spider lurches forward and takes you
southwest, into a region of the S'kbah desert that's filled with ruins and
bygone cities swallowed by the very sand.
Ok, your beast stops before an outcropping of rock that's
actually part of a wall. An ancient wall of a lost city.
Alright, sliding down the scaly fur of the beast, you walk
over to the massive stone walls. The walls do have pictures on the them,
painted frescos of nubile nymphs frolicking in a lush land of greenery and
limpid pools.
The Saint notices a couple of humanoids wearing beige robes
further out and down, an exposed level below. The two are standing in front of
a door.
The pictures depict a happier time on Cha'alt, but beneath
the paint, in certain sections, you can see older writing... eldritch and
infernal glyphs… familiar writing like "Worship the Great Old Ones or you
will regret it, atheist scum."
You eavesdrop on the two men. They are arguing about what
will be on the other side of that door, before entering.
They kill one and force the other, named A’ahkmed, to guide
them through whatever lies behind the door.
He has a wormskin pouch containing 6 perfectly smooth, lavender discs, with demonic symbols engraved into both sides. Like coins. They have qualities of the 7 lavender demon moons. Probably some kind of currency for demon-loving degenerates who live on one of the moons.
"This place, it is called wa'avenjour, which means the
place before the place. It is cursed,
but rumor has it that there's a sword inside of it that's like infernal-bane. Yes,
Cremza'amirikza'am. It's after a series of strange rooms and even stranger
trials and puzzles."
"Why did it have to be puzzles? Dios me oh!" Mid
says.
"But first, let us toast to our glorious
fortunes." He pulls out a vial of chartreuse gold, that Cha'altian liqueur
known as zoth. How it glows in the half-light of this darkened room beyond.
And that was the end of that session. This week has a little known holiday called Christmas, so we're playing Tuesday night instead of Wednesday. And it shall somehow involve a pantomime worm...
Thanks for reading, hope you enjoyed yourself!
VS
p.s. Yes, weekend badges are now available for July 2026's VENGER CON V: The Will To Power. Want a great new TTRPG community where you can hang out with other gamers, get ideas, advice, and training in order to improve? Look no further than the fastest-growing group on X - it's the Kult of Kort'thalis.






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