Monday, February 9, 2026

"The Ruin of A'agrybah" - CHA'ALT Campaign 4.2

 

We doubled last session's player-count, that brings us up to 4.  The new player made it, and fit well within the group.  He's a younger guy, and the son of a major player in the campaign.  So, hopefully he'll stick around.

The PCs in this, our second session in the fourth year of our face-to-face Cha'alt campaign, are as follows...

Deacon Elijah Crane, human priest; pixie-fairy sorcerer Lanar Tinklefoot who gets high on his own fairy dust, and is always on the lookout for various creams; Ug the lizardtaur warrior who also believes himself to be a lawyer with his growing familiarity regarding the magic liar's book that always seems to accompany the airing of grievances; and a short-lived infernal-elf survivalist named Ta'al who is looking for his Dad, a demon, last known whereabouts... Hell.

First, we tackled XP from last session.  I thought it would be edifying for the group to see how XP was awarded before ending with their own calculations when this session was over.  Ug and Deacon went over the highs and lows of the previous session, which jogged our collective memory.

Then, I went over rumors the other two PCs had heard just before leaving A'agrybah...

  • The King of A'agrybah, Agamen, is courting a lady demon named Channa.  She is to be his guest at the upcoming festival called The Night of Too Many Tentacles.
  • Channa was a liaison between the Infernal Descent and royal family of A'agrybah.  It is assumed that she fell in love with King Agamen and for the last few month, the two have been seen together at various city functions.
  • At the upcoming saba'ath, the city's priests will inoculate worshipers of the Great Old Ones with something that protects people from being enchanted by the New Gods.  This is coming just in time as the arrival of a New God, Ephraim, has already drawn hundreds of followers from their faithful worship of Yog-Soggoth, Nyza'ag-Shud, and Igg-Yig-Yatha'ak.  They say just one look at the New God brings men to their knees.


As we left off, Ug and Deacon were on the demon-side of the rainbow wall, waiting for the big battle to break out.  Lanar and Ta'al were already on their own quest to find the infernal realm and some delicious Hell-cream.  The two newcomers walked behind Deacon and Ug, surprising them, and then getting shushed so their wait-and-see hiding spot wouldn't get noticed.

After some rolls, the insect-demons outnumbered the Federation; however, their high-tech firepower was no match for the spiked-clubs and swords of the demon faction.  After losing about half their number, the demon side fled into the further recesses of those caves.

Conferring with the Federation soldiers after the battle, Captain Frank was preparing to set thermal detonators at the narrowest points in tunnels connecting this area with the extended pathways.  In the meantime, the PCs decided to explore what was right in front of them.  

The first cave they came to was a red portal of swirling energy.  A demon was passing into it as the PCs entered.  Ta'al and Lanar went in while the others stayed put.  Ta'al realized this was Hell and was probably his best chance to find his father.  He headed towards obsidian spires as a Hell-worm barreled down upon him.  Meanwhile, Lanar thought better of this plan and went back into the portal.  Shortly after that, a pixie-fairy named Tinker (from the Communist dimension, allegedly) also exited the Hell portal.  

Since Ta'al had completed his personal quest in record time, Tinker joined the adventurers and became the party's thief.  So it goes...

The next cave showed a man doubled-over in pain with severe stomach cramps, holding a gilded scroll tube embossed with the royal seal.  As the PCs approached, he told them of the Guild of Shadows (which he was a member of, and the PCs could see the shadow-glyph tattooed upon his forearm).  His guild contact was named Vruta'as, a bartender at the Blue Banana.  This guy, Preytus, mentioned something about a wet thing going down his throat when he was attacked in the middle of the night.  He slew one of his attackers and wounded another.  Then, took a scroll tube containing a page from the Dyaza'anine Prophecies, stole a sand-speeder, and fled into the desert to meet with his contact - a tangerine-elf named OJ that lived down here in this system of caves.

The PCs took the scroll tube as was offered by the dying man, and then he passed out... just before his stomach burst and two purple tentacles shot out of his abdomen, wrapping around Ug's neck and Deacon's torso.  After a few hacks and slashes, the purple tentacles were defeated.  Lanar grabbed his coin pouch, and Tinker searched the cave, finding a hole just big enough for a pixie-fairy.  On the other side, he saw a trio of insect-demons planning a counter-strike on the Federation.

Looking at the scroll inside the tube, it was a prophecy stating that if A'agrybah's King married a demoness, the entire city will surely fall into ruin.  A plan was soon hatched by the PCs - steal as much of the King's wealth as possible so the demon-bitch loses interest in him and possibly starts dating one of the PCs, instead.  A bold strategy, Cotton. 

Leaving the area, the PCs found another unexplored cave with seemingly nothing in it, except for some humanoid bones scattered around.  Remembering the black skull suggestion-box, I asked the players to each write a suggestion of something they might want to see at some point later in the campaign, and picked one of the two suggestions that were in the black skull from last time - a lake of nacho cheese!

It seems that empty cave wasn't so empty after all.  "These pretzels are making me thirsty," they heard before entering into a hidden passage leading down into an underground lake of molten yellow-orange deliciousness.  On the edge of the nacho cheese lake were pretzel-people who danced around, waiting for someone to eat them.  There was someone already down there partaking of the pretzel-people, but I don't think anyone talked to him.  The PCs tried the pretzels on for size and realized they kept talking even when you were eating them, with their high-pitched voice and nothing better to do.

Enjoying themselves and taking some nacho cheese for later, they kept exploring.  They found another cave containing several orange-furred man-apes wearing brown robes of a monk or nomad.  Another portal - this time leading to the apes' home dimension.  These ape-men were searching for crystals, and would trade them for slaves, but the PCs didn't want to part with their crystals and so traded knowledge of Nacho Lake with them for a small and scrawny humanoid wielding a bow and arrow named Flen (everyone seemed to get his name wrong, but how mad can you really get when you're already a slave... just shake it off and focus on the tasks you're given).

Many more caves were explored... one containing only three insect-demons but all of the PCs' initial attacks failed miserably so they passed it off as interpretive dance.  There was some kind of grub-worm guarding the stairs down to the next level (bypassed for now).  A cave with several more demons and an altar where a Federation soldier was tied-up.  They splashed a basin of weird green liquid onto him and watched as the human soldier transformed into one of their kind (an insect-demon).  After their trouble with the cave of 3 demons earlier, the PCs considered bypassing it, but then Flen shot an arrow into one of the demons and battle commenced.  Lanar used a spell for the first time - fireball, and destroyed most of them, but then was wiped-out from casting.  And there was another cave full of eggs, including a cave painting of a weird type of owl-bear.  They took one egg for cooking, a second egg for keeping, and destroyed the others.

Eventually, they went back to the stairway going down.  The sorcerer used ectoplasmic webbing on the grub-worm's mandibles as Tinker tried to befriend the creature.  He rolled a natural 20, so I allowed him to make friends and mount the grub-worm.

Below, they encountered a woman who told them this was the place of the hollow cave where no gods, nor goddesses resided.  In fact, religion was all but banned.  However, that didn't stop her or her tribe from praising the elemental spirits for their protection and guidance.  Then, she performed a ceremonial dance while reciting a poem about her bowel-movements.

After awhile, the PCs pushed on to find a tribal meeting where everyone was asked to write a Cha'altian ha'aiku, and the worst ha'aiku meant that you were going to be decapitated, cooked, and eaten by the rest of the tribe.  I recorded the ha'aiku for posterity, here (including the one I hastily wrote for the party's NPC, Flen)...

Lanar

I must drink cream
to make dust
to snort off of a woman's butt


Deacon

Hippie cave freaks
Sing of shit
And blaspheme the Lords of Light


Ug

Purple sun high
So am I
Want to make new leather parts

Tinker

If you try to
Behead me
I'll chop your balls off and eat them

Flen

This is not good
Hopelessly
Fuchsia Chartreuse violence


The adventurers all managed to pass, so instead three masked tribesmen took someone else to behead and start cooking.  Ug stole a gourd bowl.

Down a strange little path to another cave, the PCs came upon a man selling tickets to an attraction further up the tunnel.  This ticket-seller wore a shabby burgundy coat and tall hat made entirely of feathers.  Reluctantly, the PCs paid the man all 15 of their talons, and stepped forward to see what all the fuss was about.

Basically, a middle-aged man (Bendu A'alabin) with a scroll and his servant went up to a cave wall containing a circular placing of glowing crystals.  After splashing zoth, cutting his palm, and reading from his scroll, intent on becoming the Qua'aha-Xa'an of the Great Old One Ona'ak-Maya'az.  Before the initiation could be finalized, the servant stabbed his master in the kidney, followed by a weird noise, cha'altquake, falling to his knees, and full protonic reversal as reality imploded - only for the stage to reset as the man and his servant entered the cave and everything started again from the beginning.

Not knowing what to make of it, they questioned the ticket-seller who didn't have any first-hand knowledge.  He got this gig from a friend who mysteriously disappeared awhile ago.  Someone, I believe it was Tinker, tried to get his money back and tried to shiv the ticket-seller when he didn't provide a refund, but Flen got in the way, making him miss.  As he ran away, the ticket-seller dropped a little note that read "eggs, milk, chicken, and the glowing tetrahedron."  They took that scrap of paper with them.

Soon, the PCs wandered into a cave with a blood-red scroll where a bunch of these hollow cave atheist-cultists were giving themselves paper-cuts in order to abstain from the suffering of divine oppression or something.  The adventurers eventually offered that scrap of grocery-list paper for the parchment scroll, upon which was written a prophecy from the Nya'azian scrolls.

This particular prophecy, steeped in blood and therefore becoming more and more true by the day, speaks of the Great Old One Ona'ak-Maya'az, unable to awaken because his Qua'aha-Xa'an was murdered before the initiation ritual was complete.  

That's all we had time for, and we went over the various XP quadrants... Professionalism (class based), Treasure (loot acquired), Reckoning Force (who loves, fears, and/or respects you), and Goals (personal achievements).

As you can see, little ideas like incorporating random suggestions can have a big impact on the game.  That was Ug's player's suggestion, so he earned a point of Divine Favor for it.  I prepared more this time around, but still getting used to a 4-hour game.  

Lots of strangeness in store, but can't reveal anything until it's time.  Thanks for reading, commenting, and sharing!

VS


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