Bandits to the left of me, bandits to the right... stuck in a purple worm corpse with you!
That should be a song... somewhere, maybe in Cha'alt where yesterday's adventures took place. I did what I said I was going to do as per this blog post. I spoke the Cha'alt campaign invocations. Definitely felt weird the first time, but I assume as I keep saying it and saying it and saying it, the unfamiliarity will soon wear off and what's left behind shall be nothing but pure, uncut vibe.
It's the 4th session, so 4 was the number of the day, and anyone who rolled a 4 got a success or critical-success, depending on the circumstances.
The club-hopping, honorary Florida man, pick-up artist player was still in Miami or some such place, so we soldiered on without him. 4 players. H'ork, Bandersnatch, Therberus, and Tinker. Let's get weird!
H'ork was awoken from his session-long slumber by the emphatic ravings of a madman - "It's penis water! Worm wine is made out of penis water... it's worm pee! A'arrrggh!"
Flash-forward to a mildly disturbing dream they all had...
"You're in a dark cave, the odor of death and decay surrounding the rough stone walls - crystals embedded, softly glowing, magenta, lavender, orange, periwinkle, and chartreuse. Many glyphs are also written upon the wall of rock and sediment and veins of luminous quartz, but you can't make out any of the words, except for one central, one primal glyph. What is that glyph What does it mean?"
At that point, I showed them the Cha'alt invocation glyph and prompted each player to give me an answer on what they believed the singular glyph to mean. H'ork said "worm anus." Bandersnatch said "servitude." Thurberus said "an advertisement for worm wine." And Tinker believed it symbolized a chalice or cup.
"An infernal whisper makes you turn around. The almost human face of Cholak is rotting away from his skull. He laughs and then reaches into your chest, pulling out a fuchsia unicorn made of shiny wrapping-paper. Suddenly, you find yourself in the middle of a party - people you don't know are attempting to grasp your hand but you aren't letting them. Why? Why aren't you allowing them to take your hand?"
Another prompt to each one of them. H'ork said he was anti-social. Bandersnatch simply said "not clean," when someone asked if it was hands or people, he said "both." Thurberus said "no hands." Tinker said he needed his hands for picking pockets. Continuing on...
"From across the room, Bea Arthur [another dream-laden Golden Girls reference] gazes at you with [at this point I had all of them roll a d4 with my random table at the ready - H'ork got "longing," and the other three got "contempt."]. Raising her eyebrow as all those people turn into eyeballs - staring at you. From a nearby door, a swarthy native of Cha'alt screams, "Not the ja'am-gabbar... anything but that!"
I told the adventurers that they awoke on the floor of Julian's wine bar, hair matted with worm piss. A'ahhh, the good life. The early morning air was cool and refreshing. It won't be long before it's hot as balls again.
Before leaving, Thurberus left a note thanking Julian for the good time... but found a note left for the entire adventuring party. It was a Dear John or Dear Crimson Bastards letter written by Sass. She'd grown tired of exploring dark and dangerous places with a bunch of scruffy nerf-herders. Instead, she's decided to shack-up with Alkameed who clerks at the curio shop At Your Mercy in the merchant district. One NPC down, the PCs continued on.
The PCs had a few different options open to them, but they all decided to finish their Federation Occupied A'agrybah business before treking to the Temple of Unimagined Horrors via the purple worm corpse. Walking to the Blue Banana cantina, they passed a couple of Federation soldiers who called them Cha'alt scum. Keeping discretion, the Crimson Bastards let that one go.
They checked-out the cantina, which was more like a tiki bar that served blue banana daiquiris - made with real blue banana ketchup (that came about because I mimed (with sound-effects) the blue velvet elf making a drink and the sound I made suggested that of a ketchup bottle being squeezed.
Speaking of which, there's a slight but generally unnoticed difference between blue suede elves and blue velvet elves that only they're aware of. To everyone else, they just look the same.
Questioning the bartender, Kreed, he didn't seem of much help in locating Captain Neevo. However, Tinker got a sense that he was hiding something or aligned with the Federation, so they stayed to have a couple drinks to see what would happen. After awhile, a blood-elf, tough looking with plenty of scars, walked in, talked to Kreed in hushed tones, pointing at the PCs, and then the blood-elf went down a hallway towards the back of the cantina.
The PCs followed. At the end of the hallway was a door ajar, but on the way, there were restroom doors, too. They checked both. In the mens, Ace Ventura (or a humanoid who looked just like him) did the whole "Whew, do not go in there!"
They found a darkened stairway going down. Tinker flew down there first to see what was going on. He saw the dude who just went down, Vargzini, 2 thugs, and Neevo tied to a chair. Vargzini had a blaster pointed at the Captain's head and wanted that password to the S.S. Motherfucker, or else he was going to kill Neevo and the PCs upstairs. Since Neevo believed this was his last chance, he blurted out the ship's password "Blushing Anal Captives, part 7 - all one word; all caps."

The PCs immediately attacked. Tinker back-stabbed, Bandersnatch put the thugs and Captain Neevo to sleep, and Thurberus and H'ork blasted their way to victory. Untying Neevo, he agreed to pay them double for the crystals (2,000 credits each) in exchange for also saving his life. Neevo picked-up a blue VIP badge that he flashed when they got to the starport. The Federation security forces gave them a wide berth, and they got back to the ship to finish their business. Neevo also gave the PCs a communicator to get in contact with him if they should ever have the need. Oh, and Tinker bought that blue VIP pass for 400 credits. Money well spent, probably, we'll see...
There was a funny and meaningful exchange between the Blue Banana bartender and the PCs on their way out. Basically, the Crimson Bastards are taking over from Vargzini. The good news: they get to keep the profit and whatever shady business practices he was dealing in. The bad news: taxes are due tomorrow and they're almost out of blue banana ketchup. Of course, as soon as that deal was cemented, Tinker turns around and gifts the cantina to Julian - in exchange for a 10% kickback and available resources... should they become necessary.
After learning the Federation has banned high-tech transport, the PCs realize they could use Tinker's newly acquired worm pendant to transform himself into a worm so the other adventurers could ride him all the way to the purple worm corpse. But it wasn't long before a couple of the PCs noticed a worm caravan following at a discrete distance behind. And the other two [who rolled 1s] saw a mirage of an oasis and the Swedish bikini team playing by the water.
When it got late enough, the PCs decided to stop and make camp, as did the caravan behind them. The party's sorcerer (along with Thurberus) went invisible and flew back to see what the other group was doing. Lo and behold, these black-clad desperadoes were applying poison to their daggers and then heading over, on foot, to the PCs' campsite.
Leaving a trap - they placed a thermal detonator in a pile of sleeping blankets, setting it to trigger when the assassins stabbed at them. It worked, killing 4 of the 7 and wounding 2 others. Since the PCs got the drop on them, it was easy work mopping up the rest. They left one on the brink of death so they could find out who these guys were and why they wanted to kill them.
The final assassin said he was sent by Na'azir, and that he belonged to The Blades of Na'azir, a mercenary / assassin guild located in A'agrybah. And any other information the PCs wanted to know could probably be found in a letter within the scroll tube in his robes...
"Borusk - Favor this unworthy servant of Hell's malignant heart - our Devil-God Kort'thalis, by stealing the Nyazian scroll and murdering the infidel worm sludge who work for that detestable thorn in our master's side, namely Cholak. Once your tasks are completed, find me in the basement of the Blue Banana. Oh, and destroy this parchment after you've read it - don't be a fool like your predecessor. - Na'azir"
Stealing the assassins' worm caravan, they made out for the purple worm corpse in the morning. The rest of the night was uneventful.
It was nearly mid-day when the PCs could see the purple worm corpse and just beyond it, a barrier of some kind - almost like a fence bisecting the desert. Wandering nomads walked the S'kbah wastes, so the PCs questioned one of them.
These nomads were here to keep the jiha'ad from spilling out past the barrier - rows of humanoids impaled upon petrified thin-worms. Beyond the barrier was a city-state called Ka'alestine where anyone who did not conform to the strictest obedience to their particular religion was put to death, and better to be killed outright than suffer the ja'am-gabbar!
To their dismay, the PCs discovered that the Temple of Unimagined Horrors was positioned beyond the Ka'alestinian border of impaled victims. Deciding to worry about that later, they went into the mouth of the purple worm corpse. Only a few encounters in, I realized it might be a good idea to pepper the gonzo fun-house "dungeon" with some normal or pedestrian encounters rather than keep going with unrelenting weird shit. So, there was a good mix of combat with human bandits along with stumbling upon a lodged pink organic starship, a dying alien with dream-crystals, a popsicle diorama of the Deathstar playset with variety of action figures, etc.
I won't go into too much detail about those things because I'm using my latest PDF (and it's free) over at the Red Room to come up with "worm stuff" for Cha'alt - Advanced Random Tables - Worm Interior. Suffice it to say, things got strange.
A couple times during the session, Thurberus activated his golden disco lumination orb to light their surroundings. Both times, I played this on my phone.
We ended with the adventurers attempting to place the dream-crystals upon a chunk of cyclopean masonry, and what that would yield - which gives me plenty of time to come up with something.
If the PCs get any downtime, Bandersnatch is already focused on learning more about the purple labyrinth - after reading the book he acquired a session or two ago, as well as, experimenting with a portal he found.
The players liked the intro / outro. That's good because I'm going to keep at it, saying it before and after every Cha'alt session... even Roll20 one-shots. Mention was made of putting the invocations to music (I think that was suggested in the original video that kicked-off this low-key obsession), so that'll be applied next time. Perhaps, something like that?
One more thing, Thurberus' player brought a Star Wars-esque retro-future cape-poncho that he fucking sewed himself! He gets 2 points of Divine Favor, and everyone else gets 1.
Before I forget, during one of the combats, H'ork rolled an 18, since he's a 2nd level warrior, that means the adjusted roll would be 20 - an unnatural 20! As per the optional rule recently introduced in Primordial Chaos: Gonzo Like A Fucking Boss, if a player does something that breaks the 4th wall, that unnatural 20 counts as a critical-success. H'ork tried to come up with something, I think it was humming a familiar tune... I must admit, I forgot. But when I asked if anyone else wanted to make a contribution, Thurberus said it's a good thing they're not Stormtroopers, otherwise, they'd never hit anything.
A bit later, Thurberus rolled a 19 in combat and I told him if he did the tentacle motion while saying "By His loathsome tentacles" to get him to 20, and then came up with another 4th wall break, he'd get a critical. After giving it a half-second thought, he decided nah, too much trouble. Lol. It's good to know where the line is. Of course, different circumstances change the math.
What's good this session, as in, quotable...
- "Reamed and loving it!"
- "Feel free to use the restroom sink to take a Cha'altian shower."
- "Wait... did you guys leave a mess for me to clean up downstairs?"
- "While you're out, remember to grab some blue banana ketchup on your way back. We're almost out."
- Worm-shit is flameable, so if you're camping with a worm, you can always burn its feces.
- "He needs some comfort." Someone else: "Oh, the comfort you'll find at the end of a Cha'alt blade."
- "Blood flows downhill."
- "Sandworms are people, too."
- "The best little lemonade stand in Cha'alt."
- "Yeah, let's sell worm piss by the side of the road."
- "It's a fine line between martyr and murder." - That's one of my favorites!
Thanks for tuning-in, hoss! Hope you were suitably entertained. Next session is scheduled for Saturday, March 8th. Until we meet again...
Enjoy,
VS
p.s. Want the hardcover Cha'alt trilogy? here's how! Want to join the Kort'thalis mailing list to stay up-to-date on what's going on in the skinematic Vengerverse? This is it!! Last but not least, I'm organizing a based-as-fuck RPG convention in Madison, WI this July. Grab your weekend badge for VENGER CON IV: Post-Modern Apocalypse!!!