I believe my unconscious mind deliberately held off on publishing Blood Dark Thirst because it knew something wasn't quite right. I just realized it yesterday, which is why I'm making this official announcement.
Blood Dark Thirst (my upcoming vampire RPG) will use the VSd6 system just like Crimson Dragon Slayer, Alpha Blue, and The Outer Presence. I'm going to start working on it soon, but until then... here are the basics.
- Pick two things you do well, and one thing you suck at. That takes the place of class, race, profession, ability scores, skills, etc. I'm talking about defining characteristics like "tough" and "clever." Let's say my character's weakness is "getting along with others."
- The stuff you're good at, you'll roll 3d6. The thing you're bad at gets 1d6. All things being equal, everything else is 2d6. However, if the GM decides a challenge is particularly difficult you subtract a d6 from your dice pool; and you add a d6 if it's easier than usual or you have some sort of edge.
- Other characteristics will be addressed in the form of a questionnaire, such as "What is your character's look, sense of style, or visual aesthetic?" There's no formula for coming up with an answer, it's purposefully open-ended.
- The following will be rated between 1 - 6 (instead of 1 - 10): Health, Willpower, Blood/Ichor, and Humanity.
I've got one or two things to finish up before I really dive into the revision, so expect a professional looking Blood Dark Thirst PDF available just before Halloween.
VS
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